                                       Welcome to the AI Agent Search User Guide

To gain the experience needed to create or operate the AI Agent search, 
simply follow the steps below:

1. 	This program has been created using Visual Studio 2019 on Windows O/S.
	To alter or run the code, it is recommended that the operator uses identical versions of the
	software and is running on a Windows Operating system.
	
2.	When saving a created Text (txt) file that contains the map/maze for the AI Agent to navigate, it 
	must be stored in the same folder as the Visual source file (e.g) Main.cpp	
	
3.	The main menu is simplified into three options:
	(i).AI Agent Search Map
		Choosing this option will upload the map currently in the fileloader and display
		the Agent travelling around the map. On the agent's journey it will find predetermined items plotted 
		on the map, and once found will display the position of that particular item. Once all items are found
		the console will display a message and exit.
		
	(ii).User Guide
		 You are currently here.
		 
	(iii).Exit Program
		  if the program is not required to run, this option will quit the console 
		  and return to the visual studio code screen.
		
4.	The program has been designed to except certain criteria that the user must adhere to when designing the map that is to be loaded
	A = Agent
	I = Item
	* = Wall
	- = Breadcrumb
	If any other symbol is used, the map may run incorrectly unless the user has changed these symbols in the code.

5.	The map must be 16 x 16 in dimension as a dynamic fileloader has not been used in this instance.

6.	After loading the text file, the name of the map must be entered in to the switch code under -
	CASE 1 readFile("ENTER MAP NAME HERE.txt");	

7.	Any alterations made to the code by the user are the responsibility of the user.

Please enjoy




That is the end of the user guide, please make another selection from the Main menu below.

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